20. Explain the Java I/O streaming concept and the use of the decorator design pattern in Java I/O


Java input and output is defined in terms of an abstract concept called a “stream”, which is a sequence of data. There are 2 kinds of streams.

  • Byte streams (8 bit bytes) - Abstract classes are: InputStream and OutputStream

  • Character streams (16 bit UNICODE) - Abstract classes are: Reader and Writer

Design pattern: java.io.* classes use the decorator design pattern. The decorator design pattern attaches responsibilities to objects at runtime. Decorators are more flexible than inheritance because the inheritance attaches responsibility to classes at compile time. The java.io.* classes use the decorator pattern to construct different combinations of behaviour at runtime based on some basic classes.

Attaching responsibilities to classes at compile time using subclassing

Attaching responsibilities to objects at runtime using a decorator design pattern

Inheritance (aka subclassing) attaches

responsibilities to classes at compile time.

When you extend a class, each individual

changes you make to child class will affect all

instances of the child classes. Defining many

classes using inheritance to have all possible

combinations is problematic and inflexible.


By attaching responsibilities to objects at runtime, you can apply changes to each individual object you want to change.


File file = new File(“c:/temp”);

FileInputStream fis = new FileInputStream(file);

BufferedInputStream bis = new BufferedInputStream(fis);


Decorators decorate an object by enhancing or restricting functionality of an object it decorates. The decorators add or restrict functionality to decorated objects either before or after forwarding the request. At runtime the

BufferedInputStream (bis), which is a decorator, forwards the method call to its decorated object FileInputStream (fis). The ‘bis’ will apply the additional functionality of

buffering around the lower level file (i.e. fis) I/O.



The New I/O (NIO): more scalable and better performance

Java has long been not suited for developing programs that perform a lot of I/O operations. Furthermore, commonly needed tasks such as file locking, non-blocking and asynchronous I/O operations and ability to map file to memory were not available. Non-blocking I/O operations were achieved through work around such as multithreading or using JNI. The New I/O API (aka NIO) in J2SE 1.4 has changed this situation.

A server’s ability to handle several client requests effectively depends on how it uses I/O streams. When a server has to handle hundreds of clients simultaneously, it must be able to use I/O services concurrently. One way to cater for this scenario in Java is to use threads but having almost one-to-one ratio of threads (100 clients will have 100 threads) is prone to enormous thread overhead and can result in performance and scalability problems due to consumption of memory stacks and CPU context switching. To overcome this problem, a new set of non-blocking I/O classes have been introduced to the Java platform in java.nio package. The non-blocking I/O mechanism is built around Selectors and Channels. Channels, Buffers and Selectors are the core of the NIO.

A Channel class represents a bi-directional communication channel (similar to InputStrean and OutputStream) between datasources such as a socket, a file, or an application component, which is capable of performing one or more I/O operations such as reading or writing. Channels can be non-blocking, which means, no I/O operation will wait for data to be read or written to the network. The good thing about NIO channels is that they can be asynchronously interrupted and closed. So if a thread is blocked in an I/O operation on a channel, another thread can interrupt that blocked thread.

Buffers hold data. Channels can fill and drain Buffers. Buffers replace the need for you to do your own buffer management using byte arrays. There are different types of Buffers like ByteBuffer, CharBuffer, DoubleBuffer, etc.

A Selector class is responsible for multiplexing (combining multiple streams into a single stream) by allowing a single thread to service multiple channels. Each Channel registers events with a Selector. When events arrive from clients, the Selector demultiplexes (separating a single stream into multiple streams) them and dispatches the events to corresponding Channels. To achieve non-blocking I/O a Channel class must work in conjunction with a Selector class.

Design pattern: NIO uses a reactor design pattern, which demultiplexes events (separating single stream into multiple streams) and dispatches them to registered object handlers. The reactor pattern is similar to an observer pattern (aka publisher and subscriber design pattern), but an observer pattern handles only a single source of events (i.e. a single publisher with multiple subscribers) where a reactor pattern handles multiple event sources (i.e. multiple publishers with multiple subscribers). The intent of an observer pattern is to define a one-to-many

dependency so that when one object (i.e. the publisher) changes its state, all its dependents (i.e. all its subscribers) are notified and updated correspondingly.

Another sought after functionality of NIO is its ability to map a file to memory. There is a specialized form of a Buffer known as MappedByteBuffer, which represents a buffer of bytes mapped to a file. To map a file to MappedByteBuffer, you must first get a channel for a file. Once you get a channel then you map it to a buffer and subsequently you can access it like any other ByteBuffer. Once you map an input file to a CharBuffer, you can do pattern matching on the file contents. This is similar to running “grep” on a UNIX file system.

Another feature of NIO is its ability to lock and unlock files. Locks can be exclusive or shared and can be held on a contiguous portion of a file. But file locks are subject to the control of the underlying operating system.


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